At a glance

  • Adds Prison Farm, the Locksock the Warden Trial, and two MK-Challenges.
  • Introduces the Blood Drive event, the Biter enemy, mastery tasks, and a hint system.
  • Adds rig and throwing-knife customization plus three loadout presets.
  • Reworks Escalation Therapy progression, scoring, matchmaking, and leaderboards.
  • Revises Invasion rules, Imposter progression, and the seasonal competitive structure.

Player impact

Players receive substantial new PvE content and more loadout control, while both Escalation and Invasion now operate under revised progression and scoring rules. Existing Escalation progress is reset for the new leaderboard structure described in the official notes.

Key changes

Project Boneyard expands the Trials with the Prison Farm environment, a new Coyle Trial, two MK-Challenges, the Blood Drive community event, and a new enemy called the Biter. It also adds mastery tasks, a hint system, three loadout presets, and customization options for rigs and throwing knives.

The official notes describe larger structural changes to Escalation Therapy and Invasion, including progression, scoring, matchmaking, leaderboard, and role-rule adjustments.

What this means for players

This is a broad seasonal update with both new playable content and changes to long-term progression. Players returning to Escalation or Invasion should review the new rules before relying on prior strategies or progression expectations.

Editorial context

Steam Update Radar assessment: the breadth of the new Trials and system reworks makes Project Boneyard a major update. Steam’s official event list also showed a July 16 Project Boneyard hotfix when this article was checked; that follow-up supplements the season update rather than replacing it.

Verification record