At a glance
- Adds password session search, performance profiles, camera selection, saved bindings, and mouse inventory sorting.
- Moves Saint equipment to the ox wagon and revises its cost flow.
- Reduces several enemy threats and adds a machete to every mission start.
- Fixes multiplayer replication, wall entrapment, save indicators, motion blur, Mi-Go behavior, and an isolation-fog crash.
Player impact
Groups can find crossplay friends through password sessions, while players gain camera and performance choices and a less punishing early loadout. Saint persistence and microphone detection remain unresolved.
Quick facts
- Game: The Mound: Omen of Cthulhu
- Official publication time: July 21, 2026 at 11:20:52 PM CST
- Last checked: July 28, 2026 at 11:02:47 AM CST
- Platform scope: Steam receives the hotfix; PC performance profiles and console optimization are separately named, and the game is available on Steam, PS5, and Xbox Series X|S
- Version: 1.01
- Source: Patch 1.01 on Steam
What changed
Patch 1.01 adds PC performance profiles and lets session hosts make password-searchable lobbies, directly improving crossplay friend discovery. Mouse users can organize their own inventory during wagon interactions, and first launch now offers cinematic or standard camera behavior. The developer notes that standard camera may help with delayed-interaction feelings or motion sickness. Key bindings persist between sessions.
Saints are no longer bought at the woodshop; they are equipped at the ox wagon for a lower cost before an expedition. The Censer mission’s purple corruption is less lethal, Crawling Canopy damage is halved, every mission starts with a machete, general enemy damage is adjusted, and players receive small stamina, tired running, knife damage, pole range, and forest-spawn changes.
The camera choice is offered during initial configuration rather than hidden in a later menu. The standard option is explicitly framed as a possible aid for players who experience delayed interaction or motion sickness; the developer does not claim it will solve every accessibility or latency concern. Mouse inventory arrangement is limited to the player’s own items during wagon interactions.
Fixes cover death-animation and bleeding replication, players stuck after climbing, missing save indicators, motion blur, Mi-Go search behavior, and an isolation-fog crash. Far-distance models are added to reduce pop-in, and console optimization is included.
The death-animation and bleeding repairs are multiplayer replication fixes, meaning clients should receive the relevant states rather than seeing T-poses or missing bleed feedback. The Game Saving icon is restored for events where it did not appear, while Mi-Go enemies now search for players instead of rarely entering sessions through the broken behavior.
Key changes
Multiplayer and settings
- Password session search improves crossplay lobby discovery.
- PC performance profiles, camera selection, saved bindings, and mouse inventory organization are added.
Balance and equipment
- Starting gear, enemy damage, weapon reach, stamina, and spawn timing are adjusted.
- Saints move to the wagon with a revised purchase flow.
- Purple corruption kills more slowly, Crawling Canopy damage is cut by 50%, and forest wake-up spawns take longer.
Fixes
- Replication, climbing, saves, settings, enemies, crashes, and distant rendering receive repairs.
What this means for players
Friends have a more direct way to find the same crossplay session, and first-time players receive better camera and starting-equipment options. The combat changes reduce several abrupt early threats without removing them.
The beta-branch instruction is operationally important for players who tested the patch early: the official note says they may need to restart the Steam client or return to the default branch. Remaining on an older branch can therefore separate a group even when the new password search is working correctly.
Who is affected
Crossplay groups, PC users selecting performance profiles, console users receiving optimization, motion-sensitive players, and players using Saints are directly covered.
Rollout and known limitations
Players coming from the beta branch may need to restart Steam or return to the default branch. Saints can disappear after one expedition until the lobby restarts, and microphones may not be detected correctly; both remain scheduled for a later patch.
Editorial context
Steam Update Radar assessment: the source combines accessibility, multiplayer discovery, balance, and stability. The two known issues are retained because they materially qualify the Saint and voice systems.
Verification record
- Official publication time: July 21, 2026 at 11:20:52 PM CST
- Last checked: July 28, 2026 at 11:02:47 AM CST
- Original official URL: https://store.steampowered.com/news/app/2569760/view/670622951995868926